The Necromancer
 
 
 
Skeleton Hits: 4
Attack: 4 Speed: Avg.
Defense: 3 Shots: 0
Damage: 2-3 Cost 75
 
The best level one creature
 
 
Zombie Hits: 15
Attack: 5 Speed: V. Slow
Defense: 2 Shots: 0
Damage: 2-3 Cost: 150
 
They have more hits than Skeletons, but the have a low defense and speed
 
 
Mutant Zombie Hits: 20
Attack: 5 Speed: Avg
Defense: 2 Shots: 0
Damage: 2-3  Cost: 200
 
The upgrade increases the speed of the zombies
 
 
Mummy Hits: 25
Attack: 6 Speed: Avg
Defense: 6 Shots: 0
Damage: 3-4 Cost: 250
 
20% chance to curse enemy creatures
 
 
Royal Mummy Hits: 30
Attack: 6 Speed: Fast
Defense: 6 Shots: 0
Damage: 3-4 Cost: 300
 
30% chance to curse enemy creatures. The upgrade improves speed and toughness
 
 
Vampire Hits: 30
Attack: 8 Speed: Avg
Defense: 6 Shots: 0
Damage: 5-7 Cost: 500
 
Flies. Creatures attacked by the Vampire can't retaliate
 
 
Vampire Lord Hits: 40
Attack: 8 Speed: Fast
Defense: 6 Shots: 0
Damage: 5-7 Cost: 650
 
Flies. Creatures attacked by the Vampire can't retaliate Vampire Lords gain back some of their Hit Points through doing damage
 
 
Lich Hits: 25
Attack: 7 Speed: Fast
Defense:12 Shots: 12
Damage:8-10 Cost: 750
 
Range attack affects adjacent hexes
 
 
Power Lich Hits: 35
Attack: 7 Speed: V. Fast
Defense: 13 Shots: 24
Damage: 8-10 Cost: 900
 
Range attack affects adjacent hexes. The upgrade improves durability
 
 
Bone Dragon Hits: 150
Attack: 11 Speed: Avg
Defense:9 Shots: 0
Damage:25-45 Cost:1500
 
Flies. Lowers the morale of enemy troops