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| Skeleton | Hits: 4 |
| Attack: 4 | Speed: Avg. |
| Defense: 3 | Shots: 0 |
| Damage: 2-3 | Cost 75 |
| The best level one creature |
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| Zombie | Hits: 15 |
| Attack: 5 | Speed: V. Slow |
| Defense: 2 | Shots: 0 |
| Damage: 2-3 | Cost: 150 |
| They have more hits than Skeletons, but the have a low defense and speed |
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| Mutant Zombie | Hits: 20 |
| Attack: 5 | Speed: Avg |
| Defense: 2 | Shots: 0 |
| Damage: 2-3 | Cost: 200 |
| The upgrade increases the speed of the zombies |
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| Mummy | Hits: 25 |
| Attack: 6 | Speed: Avg |
| Defense: 6 | Shots: 0 |
| Damage: 3-4 | Cost: 250 |
| 20% chance to curse enemy creatures |
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| Royal Mummy | Hits: 30 |
| Attack: 6 | Speed: Fast |
| Defense: 6 | Shots: 0 |
| Damage: 3-4 | Cost: 300 |
| 30% chance to curse enemy creatures. The upgrade improves speed and toughness |
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| Vampire | Hits: 30 |
| Attack: 8 | Speed: Avg |
| Defense: 6 | Shots: 0 |
| Damage: 5-7 | Cost: 500 |
| Flies. Creatures attacked by the Vampire can't retaliate |
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| Vampire Lord | Hits: 40 |
| Attack: 8 | Speed: Fast |
| Defense: 6 | Shots: 0 |
| Damage: 5-7 | Cost: 650 |
| Flies. Creatures attacked by the Vampire can't retaliate Vampire Lords gain back some of their Hit Points through doing damage |
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| Lich | Hits: 25 |
| Attack: 7 | Speed: Fast |
| Defense:12 | Shots: 12 |
| Damage:8-10 | Cost: 750 |
| Range attack affects adjacent hexes |
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| Power Lich | Hits: 35 |
| Attack: 7 | Speed: V. Fast |
| Defense: 13 | Shots: 24 |
| Damage: 8-10 | Cost: 900 |
| Range attack affects adjacent hexes. The upgrade improves durability |
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| Bone Dragon | Hits: 150 |
| Attack: 11 | Speed: Avg |
| Defense:9 | Shots: 0 |
| Damage:25-45 | Cost:1500 |
| Flies. Lowers the morale of enemy troops |